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Stolen Base

mechanics · created 2026-08-25

Risk mechanic built around the secondary lead — creep off first for a faster jump to second, but a pickoff throw can snap at any moment with no warning.

game-feelcanvas

A stolen-base mechanic built around one continuously-held risk rather than a single timed press: the lead you’re holding when you break for second is the same lead a pickoff throw can catch you out on. Small lead, safe from a pickoff throw, but the catcher’s throw to second beats you there almost every time. Push the lead out and the sprint gets fast enough to steal — right up until the pitcher snaps a throw over to first with no warning and you’re caught leaning too far out to scramble back. There’s no tell to read; the only thing controlling your odds is how much lead you were willing to hold.

Timed to the Little League World Series, underway in South Williamsport through August 30.

Reuse

The mechanic lives in src/stolen-base.js as a framework-free ES module:

The demo (demo/index.html) maps a held pointer’s horizontal position near first base to lead distance, and release to the break — the same lead-then-commit choreography as Marshmallow Roast, repurposed from chasing a flame to holding a nerve.